Design & AI
Beginner to Intermediate
UI UX Training
8 weeks
Begineers students
4.8 rating
User Research & Personas
Wireframing & Prototyping
Interaction & Visual Design
Information Architecture (IA)
Usability Testing & Feedback
Design Systems & Figma

Rs. 12,000Rs. 15,000
UX Fundamentals & Opportunity Exploration
UX Thinking & Design Principles
UX Process & Personal Framework
User Research & Business Impact
Interaction Design & UI Patterns
Hands-on UI Practice & Prototyping
Capstone Project & Screen Design
Case Study & Portfolio Presentation

Safal Poudel
UI UX and Product Designer
4+ years in UI UX, Product Designer at Velorona experience
Course Curriculum
Week 1: UX Fundamentals and Opportunity Exploration
1 week
- What UX really is (beyond screens)
- UX vs UI vs Product Design
- Core UX principles (usability, accessibility, desirability)
- Understanding users, problems, and context
- Identifying real-world problems worth solving
Week 2: UX Thinking, Design Principles & Heuristics
1 week
- Human-centered design mindset
- Design principles (feedback, consistency, hierarchy, affordance)
- Jakob Nielsen’s usability heuristics
- Good UX vs bad UX analysis (real apps/websites)
- Critiquing products from a UX perspective
- Mini redesign exercise
Week 3: UX Process & Creating Your Own Design Framework
1 week
- Common UX processes (Double Diamond, Design Thinking, Lean UX)
- When and why processes change
- Adapting UX to startups vs large companies
- Creating a personal UX process
- Documenting process steps clearly
- Process walkthrough and peer feedback
Week 4: User Research & Business Impact Thinking
1 week
- Why research matters in UX
- Qualitative vs quantitative research
- User interviews and surveys
- Creating personas and user journeys
- Translating insights into UX decisions
- Connecting UX decisions to business goals
- Research planning exercise
Week 5: Interaction Design & Information Architecture
1 week
- Understanding user flows and task flows
- Information architecture basics
- Wireframing (low-fidelity thinking)
- Interaction patterns and states
- Accessibility basics in interaction design
- Flow validation and usability checks
Week 6: (Optional/Buffer Week or Extended Practice)
1 week
- Hands-on exercises or review sessions
- Additional prototyping and UI refinement
- Optional workshops on motion & micro-interactions
Week 7: Capstone Project Execution
1 week
- Defining the problem statement
- Research → insights → solutions
- Designing flows and key screens
- Iteration based on feedback
- Design justification and decision-making
- Finalizing the product experience
Week 8: Case Study & Portfolio Presentation
1 week
- What makes a strong UX case study
- Structuring a case study (problem → process → outcome)
- Writing UX stories clearly
- Presenting decisions, not just visuals
- Portfolio best practices
- Final project presentation + critique